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Women in Games 2005 Conference
WOMEN IN GAMES CONFERENCE PROCEEDINGS 2005 PUBLISHED BY UNIVERSITY OF ABERTAY PRESS 2006 ISBN 189979618-5 £10.00 per copy Order form: Word Document .doc (180K) Rich Text Format .rtf (2.7Mb) Postage per copy: £2.69 Royal Mail Standard 3 to 5 working days United Kingdom only £4.19 Royal Mail Airmail Europe £7.23 Royal Mail Airmail Worldwide Delivery times are provided by the carrier, excluding weekends and bank holidays, and may vary with package origin and destination, particularly during peak periods. Women in Games Conference Proceedings 2005 © The University of Abertay Dundee Published 2006 ISBN 189979618-5 All rights reserved. No part of this publication may be reproduced in any form or by any means without the written consent of the copyright holder and publisher. Edited by Jim Terkeurst and Inga Paterson Designed by Shona Norman Published by University of Abertay Press CONTENTS Game Design Improving the Narrative Appeal of Story-driven Videogames page 5 Robin Sloan, University of Abertay Dundee The virtual toy box: Tailoring game-play and graphics to the female pre-teen market page 19 Kaye Elling, Blitz Games Ltd Demon Girl Power: Regimes of Form and Force in videogames Primal and Buffy the Vampire Slayer page 36 Tanya Krzywinska, Brunel University I'm Motivated, Now Deliver What I Want! page 46 Lucy A Joyner & Jim Terkeurst, University of Abertay Dundee Cultural Variation in Traditional Games' Publishing page 56 Martin Kane, University of Teesside Designing for the Future: Inclusive Interactive Digital Media page 66 Susan A Wilson Ordering the Field: Educational Game Studies page 84 Suzanne de Castell, Simon Fraser University Jen Jenson, York University Games and Gender Just for the fun of it: Predicting attitudes towards technology by Examining gender differences in gameplay page 92 Elena Bertozzi and Seungwhan Lee, Indiana University Keeping it Real: Gender, Equity and Digital games page 106 Jennifer Jenson, York University From Desperate Housewives to Hip College Girls: Studying the female Sims avatars page 116 Vered Pnueli, Brunel University The Non-sense of Gender in Neverwinter Nights page 124 Hilde Corneliussen, University of Bergen Torill Elvira Mortensen, Volda University College The Battle for Screen Time: The Exclusion of Women and Girls from the Video Game Industry page 144 Suzanne Freyjadis-Chuberka, The University of Texas at Austin Computer games and sex difference page 154 Professor James Woudhuysen, De Montfort University, Leicester Enquiries Email Women in Games 2005 enquiries to enquiries@womeningames.com. |
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